CHARACTER CREATION FORM

Using the amended character creation form, I will use it to flesh out my first character – Nadia.

(b) Design a template to be used when developing a character.

– Name: Nadia

– Date of Birth: 3030 AD – 20 years old

– Appearance: sharp facial features.

-Eye Colour: brown

-Hair Style/Colour: braided and black

-Facial Features: sharp features, small, dainty, feminine, strong brow.

-Modifications: none.

-Height: 5″ 9′

-Weight: 9 stone

-Proportions: wide shoulder & hips. Otherwise quite slim.

-Skin Colour: tan/brown

-Notable Features: sharper face.

-Posture/Walk: long strides, stands straight like a fighter.

– Birthplace/country/town: In a unspecified town on the surface. Currently lives in an unspecified location presumable in what we know as the middle east.

– Education/Training/Occupation: Trained as part of the military and works common jobs. Isn’t thoroughly educated.

– Family Background/History (living/deceased family members, relationships, names, brief descriptions of secondary characters, their role in the story, income etc): Has a mother and sister. Father is dead. Sister is ill – similiar looking to main character. Mother is too old – weathered and frail. She is the sole bread winner. Gets along well with family and would do anything for them.

– Personality (soft, angry, happy, likable, dislikeable, snobby, etc. List any relevant traits as well as relevant reasons why they are this way): Has a hard personality that appears stony to strangers or people she is not close to.

– Morality (good/evil): initially she fights for an evil cause under the impression she is doing good. In the end she fights for the right cause knowing she is doing good.

-Personal Beliefs (religion – fictional or non-fictional): No religious beliefs in this futuristic world.

– Goals (what do they wish to achieve and how is this relevant to the gameplay): Wishes to live like she had when she was a kid with all he family free on the land.

– Achievements (what has your character done so far in the sense of notability): Her sole notable achievement was moving up ranks in her military training shortly before gameplay begins and she flees their society.

– Strong Points (combat, word play, common sense, etc): Has great combat skills due to training and good problem solving.

– Weaknesses (“   “    “    “): her weakness is her family and education.

-Current Mental State (By current, I mean at the beginning of the games/characters journey): Strong willed but upset – driving her more to get what she’s set out to do which is to prove there is human life on the surface and they’re being imprisoned unfairly.

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